How to make a metal cage in blender v1

The steps in case the video was not intuitive enough

Step 1  Add a cube to the scene 

Step 2  Subdivide the cube twice 

Step 3  Enter edit mode 

Step 4  Enable wire frame modifier  
 
😖At this point it looks like a cage but it is probably too thin for most animations and renders so that brings us to the next stage

Step 5  Activate the skin modifier 

Step 6  Enter edit mode

Step 6  Adjust the thickness of the cube by using control A while in edit mode until you are satisfied with the result 

Step 7 Add a new material to the cube which at this point looks like a metal cage 
Step 8 At this you have more creative freedom you can add colour to the cage using which ever option suits you the most of the list bellow 


  • Option 1 use the color wheel 
  • Option 2 Use a colour ramp 
  •  Option 3 which might be the easiest and most accurate use metal textures
  • Option 4 Use a mix shader that has a glossy shader with roughness set to 0 mixed with another glossy shader with a Fresnel added to the strength value 
Step 8 render the final cage ↔ Or export to some other supported software like a game engine eg Unity Unreal engine buildbox etc 

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